Hey all! My Deconstruction work was featured as a Technique Focus in 3DArtist’s 106 issue.
I’m absolutely happy about this, as this is my first time appearing on a high profile 3D magazine! 😀 I found however that there was a mistake on the bio section of my profile, as my actual bio is:
I’m a Software Engineer doing a Computer Graphics Master, passionate about Computer Graphics, Game Development, Procedural Content Generation and any technology that can create virtual worlds and stories.
So if you come from the link on the magazine, I’m sorry for any confusion.
Now let’s create some more!