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A computer graphics geek blog

My work got featured in 3D Artist Issue 106!

Posted on May 4, 2017May 4, 2017 by mmerchante

Hey all! My Deconstruction work was featured as a Technique Focus in 3DArtist’s 106 issue. I’m absolutely happy about this,… Read more My work got featured in 3D Artist Issue 106!

HSV to RGB approximation

Posted on February 15, 2017February 15, 2017 by mmerchante

Thinking about iq’s color palettes I realized that it was possible to use that same trick to approximate HSV. While there are… Read more HSV to RGB approximation

Lighting Tip

Posted on October 11, 2016February 15, 2017 by mmerchante

Working on my last render I found an interesting idea when iterating my scene’s lighting. I haven’t seen it elsewhere, but… Read more Lighting Tip

The Temple

Posted on October 11, 2016April 5, 2017 by mmerchante

More details can be found at my ArtStation!

Instance Along Curve Patch 1.1.0

Posted on March 6, 2016March 6, 2016 by mmerchante

The new patch is here! It has some interesting usability features, such as: Added rotation manipulators, with options to reset… Read more Instance Along Curve Patch 1.1.0

Slides from my talk at EVA 2015

Posted on November 23, 2015 by mmerchante

I’ve uploaded the slides for the talk I gave at EVA 2015 with Nicolás Biondi about art pipeline, effects and… Read more Slides from my talk at EVA 2015

Maya Plugin – Instance Along Curve

Posted on August 23, 2015August 23, 2015 by mmerchante

Hey there! I should update this blog more often… sigh. I recently finished a Maya plugin for instancing objects along… Read more Maya Plugin – Instance Along Curve

Blindness concept art

Posted on January 24, 2015February 15, 2017 by mmerchante

A small storyboard of a sequence for a game concept.

TESEHELADO

Posted on January 24, 2015February 15, 2017 by mmerchante

A wordplay on the words tessellation and ice cream (helado) in Spanish. Concept by Nicolas Biondi.

Jorah

Posted on June 15, 2014January 24, 2015 by mmerchante

Based on reference from Game of Thrones. Looks a little bit flat.

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